I’m a designer with 10+ years of Industrial Design experience and a masters in UX, now crafting digital and AI products.

I’m a designer with 10+ years of Industrial Design experience and a masters in UX, now crafting digital and AI products.

I’m a designer with 10+ years of Industrial Design experience and a masters in UX, now crafting digital and AI products.

Designing an AI-assisted tool to enhance real time human-human communication.

Designing an AI-assisted tool to enhance real time human-human communication.

Designing an AI-assisted tool to enhance real time human-human communication.

UI/UX Design

Human-AI Interaction

Strategy Product Discovery

See all works

See all works

See all works
// about me

// about me

I design experiences that move fluidly between hardware, software, and intelligent systems.

I design experiences that move fluidly between hardware, software, and intelligent systems.
I design experiences that move fluidly between hardware, software, and intelligent systems.

My industrial design background taught me to design with constraints, context, and real-world use in mind. I bring that lens and rigor into digital and AI products, shaping experiences that influence how people decide, trust, and stay in control.

My industrial design background taught me to design with constraints, context, and real-world use in mind. I bring that lens and rigor into digital and AI products, shaping experiences that influence how people decide, trust, and stay in control.

My industrial design background taught me to design with constraints, context, and real-world use in mind. I bring that lens and rigor into digital and AI products, shaping experiences that influence how people decide, trust, and stay in control.

100+ products designed and shipped

I went through the highs and lows of carrying ideas through many hands, tradeoffs, and decisions required into a finished product.

Human factors across 2D and 3D

I design for real bodies, limited attention, changing environments, and the imperfect ways people actually use products.

Prototype-led design rigor

I build to learn by making ideas tangible early, testing them under real constraints, and refining the design before changes become costly.

All work © Yu-Cheng Yang

All work © Yu-Cheng Yang