I design digital and AI products that work beyond the screen.

I design digital and AI products that work beyond the screen.

I design digital and AI products that work beyond the screen.

10+ years in Industrial Design

10+ years in Industrial Design

10+ years in Industrial Design

Master's in HCI + Design

Master's in HCI + Design

Master's in HCI + Design

Designing an AI-assisted tool to enhance real time human-human communication.

Designing an AI-assisted tool to enhance real time human-human communication.
UI/UX Design
Human-AI Interaction
Strategy Product Discovery
// about me

// about me

// about me

Physical product design taught me to think beyond the interface.

Physical product design taught me to think beyond the interface.

Physical product design taught me to think beyond the interface.

For 10+ years, I designed around real bodies, changing environments, engineering constraints, manufacturing, and tradeoffs. I bring that same rigor into digital and AI products, grounding the experience in how people actually use them.

For 10+ years, I designed around real bodies, changing environments, engineering constraints, manufacturing,
and tradeoffs. I bring that same rigor
into digital and AI products, grounding
the experience in how people
actually use them.

For 10+ years, I designed around real bodies, changing environments, engineering constraints, manufacturing, and tradeoffs. I bring that same rigor into digital and AI products, grounding the experience in how people actually use them.

100+ products designed
and shipped

100+ products designed and shipped

100+ products designed and shipped

I’ve carried ideas through engineering, production, tradeoffs, and countless decisions required to get a finished
product into people’s hands.

I’ve carried ideas through engineering, production, tradeoffs, and countless decisions required to get a finished
product into people’s hands.

Human factors across
physical and digital

Human factors across physical
and digital

Human factors across physical and digital

I design for real bodies, limited attention, changing environments, and the imperfect ways people actually use products.

I design for real bodies, limited attention, changing environments, and the imperfect ways people actually use products.

Prototype-led
design rigor

Prototype-led design rigor

Prototype-led design rigor

I make ideas tangible early, test them under real constraints, and refine the design before changes become costly.

I make ideas tangible early, test them under real constraints, and refine the design before changes become costly.

All work © Yu-Cheng Yang

All work © Yu-Cheng Yang